A downloadable game for Windows, macOS, and Linux

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EXTREME MEATPUNKS FOREVER: BOUND BY ASH is on KICKSTARTER now! melessthanthree will be helping with Combat Design on the new season, so please help us make it a reality! https://www.kickstarter.com/projects/hthrflwrs/extreme-meatpunks-forever-bound-b...




Caution! This game contains flashing patterns that might be disruptive to people with photosensitive epilepsy. See trigger warnings at https://pastebin.com/3UD3Mt74

FOR THE POWER AND GLORY; NOW AND FOREVER

HACK, SLASH, ASCEND.  Lucah: Born of a Dream is a harrowing struggle through our worst nightmares. 

You have been MARKED, cursed to have your inner demons come to life as vicious Nightmares. After awakening a false god, you must atone. Traverse the hellish realm of dreams, endure the nightmare onslaught, and uncover the strength to accept yourself.



Master a deep combat system that blends ranged- and melee-action with rich customization. Explore an atmospheric world of repressed memories and unspeakable feelings. Lay waste to the Nightmares in a kinetic flurry of beautiful violence

  • Striking colors and evocative linework elicit a surreal sense of ambiguity and tension. 
  • Mix and match different Attack Mantras to create an endless variety of flashy combos. 
  • Befriend Familiars and use their ranged magic to turn the course of battle. 
  • Personalize your character with Virtues like slow-motion dodges, stunning parries, or vampiric attacks.
  • Use Rewinds to instantly retry a battle you were failing to achieve better results. 


Join the official Lucah: Born of a Dream fan Discord at https://discordapp.com/invite/73YPyAK

a game by @melessthanthree 

[colin horgan, nicolo telesca, kevin wong, brianna lei, & ryan seals]

Purchase

Buy Now$14.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $14.99 USD. Your purchase comes with a Steam key. You will get access to the following files:

Lucah Born of a Dream PC.zip 469 MB
Lucah Born of a Dream Mac.zip 473 MB
Lucah Born of a Dream Linux.zip 484 MB

Download demo

Download
LUCAH ~ Demo Ver. ~ (PC).zip 194 MB
Download
LUCAH ~ Demo Ver. ~ (Mac).zip 197 MB
Download
LUCAH ~ Demo Ver. ~ (Linux).zip 197 MB

Development log

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Comments

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Viewing most recent comments 1 to 40 of 84 · Next page · Last page
(+2)

i just got the neutral ending, it hit me in a weird way that i can't quite explain? the line where you realize lucah's trans and the corruption ending made me say "oh" out loud? i'm sad but i can't stop saying "lucah is baby" under my breath?

i adore the combat system, it's so intricate and beautifully made. it also took me ~8 hours to figure out how hold actions work properly oops so now i do them at every possible point in time. i'm not super good at videogames in general so i appreciate the assist options too :p

anyway i'm excited to go through ng+, aether is trans rights and this is such a good game, thank you!

(+1)

Thank you so much for sharing your thoughts!! I hope you're able to enjoy ng+ soon, there's a final ending you can only get by playing it that I have a feeling will really resonate with you!

(+1)

One of the more unique games I played in a while and very consistent in its dark, abstract mood. Kind of "anime Dark Souls" done in a creative way. Not very approachable, quite hard, especially before you get used to it.

On the other hand, it may be too obtuse for its own good. Near the end of game my play-through was ended when one of the boss fights introduced new transformation mechanics which can get you a bad ending in seconds if you do not now what it does. Nowhere was it explained, in fact I needed to look at YouTube gameplay videos to even understand what happened.

So overall I have mixed feelings. I like hard games, but this one is hard and rough around the edges. It tries to link its gameplay to the plot, strengthening the theme of despair, but for me the irritation it caused weakened the atmosphere.

I wanna say, this game is honestly one of the best experiences I've gone through playing through a videogame.

The aesthetic, gameplay, story and music blend together so wonderfully well and the ending got me a bit teary.

More people need to experience this.

(A small aside, is there a version of that title art without the text? It would make a wonderful desktop background.)

(2 edits)

I'm trying to play the demo of the game with my PS4 controller, but it's a hot mess.

All the signs in-game use an XBOX scheme and I've never had one of those pads in hand, so I'm left in complete darkness as to what button I'm supposed to press.

The square button allows to interacts with objects / dialog ; fine. Circle button does nothing, and both the cross and triangle perform the exact same action, which is either a light attack or summoning a big blue rectangle of light with no apparent stamina cost or effect. Whether you get the light attack or blue rectangle is completely random, with neither the timing or strength of the presses, distance to (or absence of) an ennemy and even general context influencing the outcome.

I died in the second fight because I kept summoning useless blue rectangle that did nothing while the ennemy was free to hit me.

I could try and rebind the controls but I need to scroll through more or less fifty entries crammed in a tiny window that make my eyes hurt, with only a dozen of them actually useful to me, and it's never clear what is used for what and is assigned to which button.

Overall, my few minutes with the game were complete garbage and I lost any interest I might have in it unless it finally releases on the European Switch Store, since that port should fix the control issues (why hasn't the game been released oversea after it's been out for two months already on the American Eshop ?).

(+1)

Hi Gryfyfy, I'm sorry you had that experience. I don't believe the demo was meant to support the PS4 controller, which is why you were probably having that difficulty. If you're still interested, have you tried the keyboard + mouse or keyboard only control options? Those should also be playable for the demo!

As for the European eShop release, we're working on it but unfortunately I don't have anything to announce right now! We're operating with a very small team and almost no budget currently, so we aren't able to get these things going as fast as some of the indies with big publishers are. I would hope you at least get a chance to try us again in the future, whether with the keyboard or if/when we announce an EU switch date!

Uh, I didn't consider the keyboard + mouse thing ! Since the readme file recommends playing with a controller, I kind of crossed the thought from my mind ! I'll try that~

Oh, so that's the reason it isn't out yet ?! How rude of Nintendo, I thought they'd provide more support than that, especially considering how backward their shop is - they're really putting all the burden on the studios, uh ?

Well, good luck with that, it certainly looks gorgeous and original, I'm really hoping I can find a comfortable to play it to buy it !

(1 edit) (+1)

Oh. My. God. It controls perfectly with the mouse + keyboard combo and this demo is amazing !

The combat is gripping right out of the tutorial and it only gets more intense and richer as you unlock mantras, familiars and virtues ; I see everyone saying that it's 2D Dark Souls but those fools don't get it~ It's clearly Bayonetta with a stamina meter, and it feels GOOD ! The attacks are snappy, each hit flows into the next perfectly, the dodge / parry have aaallllll the right feedback to them and landing a heavy attack on a broken ennemy makes you feel the power of the blow.

I don't even care to finish the demo - I just bought the game and I won't drop it until I'm done with it... a few times~ Oh, and before I forget, excellent work on the difficulty settings ! I sadly have a very bad reaction time, so being able to crank up the Pain while keeping Punishment on easy to have a tough but fair challenge is one of the greatest thing with this game. I don't understand why more games don't offer that option (if you need more inspiration for your future works, check out Dishonored 2, it has some extensive difficulty tweaking !).

Now off I go, I've got a new game to beat~

(+1)

Oh heck, this looks bonkers!

(+1)

This game has an amazing aesthetic. Big fan!

(+2)

Beautiful. Love, love these games created! Excellent story-telling and engaging atmosphere.

Thank you so much!

I'm so excited to put more time into this game, but is it possible to allow keyboard input even in gamepad mode like Pyre? I like to play with an SNES controller and it has too few buttons for things like activating the menu once everything else is assigned.

Hi rollercats, sorry currently that is not possible with how the game was made. I can look into it in a future update potentially but I can’t promise anything. Sorry about that!

No problem, keyboard and mouse is okay. Thanks!

This game is fantastic. It's always nice to have a character-action game where your movement and actions are very responsive and quick.
The art-style is a nice touch, and definitely pushes that "unsettling" feel.
If you think you may like this game, I'd grab it.


Also, we did a little comedy skit on the game if you wanna see.

Thank you so much! Excited to more from you all =)

I just finished my first playthrough of this game, and it's fantastic. I love when a second playthrough of a game adds in more context to the story. The entire Highway sequence felt like the best part of the first playthrough, and I can't wait to get further in the story!


I saw that you made this game in Unity, and I have some questions about developing with it, if you have the time I'd really enjoy talking with some devs!

(1 edit)

Hi Antigrav, thank you so much!! I’m especially proud of the highway sequence, so I’m really happy you liked it too!! Feel free to send me questions here, or if you’re on Twitter dm me at @melessthanthree. If neither of those work we can figure something else out!

(+2)

I came here from a vid posted on r/games and it turns out I already had this bookmarked.  I'll surely be buying this later(I have too much backlog). 

Anyways, what engine did you use to make this?

Hi there! This game was developed in Unity.

Cool, I'm using unity too. Did you guys do everything from scratch or use any assets

Mostly from scratch; I adapted some of the unity post-processing effects but that was it

(+1)

Ooooo it's me again! Sorry for the spam, but I just really love this game!

(Spoiler alert)

I played an ending where I chose to embrace Christian on F12. And after some fighting, there was the bit where Lucah and Christian were limping towards some sort of exit. What really, really, really got my attention were the flashing images which I didn't see clearly, followed by "I love you". I could somehow tell Lucah's face in one of the images, and, and, and, and and and and did Christian kiss him????? ?????????? ?????? ??????? ???????????????? (I'm actually so intrigued; I'm deciding to play this ending again this week just to view the flashing images i didn't see clearly again) and did Christian not escape???????????????? He is one of my favourite characters in the game; i'm just genuinely concerned in a motherly way.

Oh, and, is it fine for me to draw stuff related to Lucah? I'm not going to upload it anywhere but it's always safe to ask the creators just in case they don't want any reproduction.

Congrats on reaching the true ending!! And yes of course it's ok to draw Lucah stuff, let me know if you post any of it since I love seeing fan art ^^

Hello! I recently bought this game and I created an itch account just to comment here and ask some questions.

I binge played the game and reached some  point, I remember as track 8, where I joined a cult and the game ended, giving me the Aether mantra. Afterwards, when I play the game, levelling up is unavailable and everything becomes based upon my corruption levels. I wonder if this is a result of me joining a cult and reaching 100% corruption in the first play through...? What would happen differently if I didn't join the cult and entered the elevator instead...? Also, is there a way to reverse this problem...? Because trying to keep corruption levels down is extremely difficult, given that the 'reverse' button says it removes all progress on current track and has lead me into fear of pressing it...

Um... please tell me I'm not on some weird track and that we are supposed to play a good ending by dying on first round... please tell me that this is the right thing...  I don't want to enter a fit of anxiety... 

Well, an awesome game. Played the demo a year or two ago. Fell in love with it immediately. Awesome art, music, theme, script, AMBIENCE.  Bought the game. Would buy for double the price. No, even triple. 100% worth it.

Hi VIT_Master,

Don’t worry, the path you’re taking is perfectly legitimate! you reached one of the endings and are now playing the second half of the game, where it becomes more important to rank well in combat in order to keep your corruption down. If you can make it all the way to the end, the game’s true ending will be available (in the part up the elevator). You can also see the other normal ending if you want still by going up the elevator at the end and doing something different at the triendl end branching point, though I won’t spoil it yet.

If you cannot level up, does it say your level is “MAX”? In that case that’s ok, the game is designed with that in mind. Reverting will become a useful tool for you if you die too many times and your corruption is too high; it will send you back to the start of whichever track/chapter you chose, but it will give you another chance to score better in the fights and keep your corruption lower! It will also let you keep whatever experience, mantras, virtues, etc that you have, so don’t worry about losing those. It’s ok, because learning to get better IS the experience, and you might surprise yourself are how you might do in a track the second time through!

I hope this helps, but if you have any more questions or worries, please feel free to join our discord, link up in the description! We have a very knowledgeable and welcoming community there who can help you through the game, because I know you’ll want to see this through to the end. And like I said in the beginning of the game, I believe in you, and everything will be ok in the end!

Thanks!

-colin.

Thanks Colin! Your reply was very helpful! I'm actually planning to play this game again and again and again because it's just so breathtakingly beautiful! By the way, thank you for such an awesome game ;)

(+4)

((Potential minor spoiler warning for this review))

The last two games that turned me into a emotional sobbing wreck by the end of them were Nier: Automata and Lucah: Born of a Dream.

This is more than just a coincidental pairing - these two games are very similar in many obvious ways. Colin, Lucah’s main developer, writer, and animator, even goes as far as to half-jokingly call it a “Nier-like” in a recent Twitter thread. Despite the mechanical similarities and the fact that they’re both highly emotional, character-driven hack-n-slash games, Lucah's intimacy is what sets it apart and what has left an arguably deeper and stronger impact on me.

It feels very difficult to talk about this game without relating it heavily to myself. There's a lot going on in this game thematically that reflects struggles I've gone through in my life - mental illness, figuring out ones own identity, the fragility of romantic connection, and growing up gay in a religious environment where being gay wasn't allowed. Lucah skips over giving empty promises and vague, sugarcoated hope; these things are difficult as hell, and they aren't easy to overcome.

And yet, you overcome them. Enemies and battles are challenging, and at first, can feel overwhelming, but soon can easily be conquered thanks to the game's welcome reliance on telegraphing attacks and its lovely dodge/parry system. The visuals can feel oppressive, threatening, even nonsensical, but reveal their beauty within the messy lines. Dialogue and lore is emotionally difficult to get through, dealing with trauma and death and pure horror, but catharsis is just around the corner. It'll hurt, but it'll heal in due time.

At the beginning of the game, Colin directly addresses the player, and asks for their trust. Things will be difficult, you'll lose people along the way, and it might hurt - but have faith that it'll end up okay in the end. It seems like a strange request coming from a video game, but this trust is essential to braving the whirlwind ahead. I'm so unbelievably happy that I gave Lucah my trust, and I'm forever grateful that I'll get to carry this experience with me for as long as I need it.

P.S. My friend Bluffy was the one who got me into this game, and I don't have the words to express my thanks. So shoutout I guess ❤️✨

(+1)

Already thanked you on Twitter but this is beautiful, thank you so much!! 

(+1)

this is a really fun game with cool art and a neat story so you should play it!!!

(+1)

With Lucah you get a fantastic art style, perfectly paired soundtrack, a ridiculously deep combat system and an intriguing story. So, really, it is 100% worth your purchase. The combat does get hard, but thankfully there are modifiers you can engage whenever to ease you through the more challenging fights.

If you're on the fence, you won't regret it.

(1 edit) (+1)

Very nice game. Fun, spooky, rewarding. We gonna get an OST?

(+3)

Yeah! The OST can be streamed and purchased here: https://nicolotelescaost.bandcamp.com/releases

(+1)

Nice!

(+1)

I enjoyed playing Lucah! :-D For my video I checked out the demo. I really like the art style in this game. Paired with the music, it makes for an unsettling experience. 

(+2)

This game is phenomenal. It surpassed every expectation I had for it as well as the ones I developed as I played it more, and I'm still far from done with it! If you like action games with a sense of flair, if you like surrealist horror, if you like anything made by Platinumgames or From Software, do yourself a favor and give LUCAH a try.

(+1)

Got the good ending but still don't understand what's going on :D. Good job there though!

And I still get one Mantra and Virtue missing( Seriously, what else Mantras do I ever need after I have got Aether?) .Don't feel like playing it again after four times for reaching an ending.

(+1)

Love the sketchy surreal-like look :)

(+1)

looks cool might have to give this a try

(+2)

Any possibilities to put it on steam?

(+2)

We actually already are! https://store.steampowered.com/app/896460/Lucah_Born_of_a_Dream/

(+3)

heck yeah

heck yeah!

(+3)

     when i first came across LUCAH, i was hesitant to try it out; its unique art style and camera movement as depicted in gifs wasn't like anything i'd tried before, and i wasn't sure my low-end laptop could even handle it. though i was unsure back then, i downloaded its demo.
     it's one of the best decisions i think i've ever made.

     now with more than 40 hours logged into the full game (which plays smooth as butter, even on the calculator i'm playing on!), i can tell you with certainty that LUCAH: Born of a Dream is all that it promises and more. it has an intense attention to detail--and delivers on it without letting up at any point.
     mechanically, aesthetically, story-wise, music-wise? LUCAH works effectively on all fronts to immerse you in its nightmarish world from the get-go--and keep you trapped in it. in a good way! not that you'd ever want to leave...

     the "hyperviolence mixtape", for all its tracks, provides an incredible experience.  its tone stays consistent, yet its events and new mechanics surprised me at every turn. NG+ is a whole different beast, for example; it plays by its own set of rules, a natural progression from NG's training wheels.

     there's a lot more i'd love to praise, specific things, but i can't do that without spoiling a bit of the experience. so go on. discover it for yourself! ...and discover yourself through this, while you're at it. 
     to really understand and enjoy everything LUCAH offers, i think you'd have to play through all its endings (much less daunting than it sounds, i assure you). you'd have to pay close attention to what's unfolding. you'd have to give the game the trust it asks for, even when it gets scary.
     especially when it gets scary.

     i love LUCAH, and Lucah, dearly. i don't think i've warmed up to any other video game this quickly and intensely before. give it a try; don't be afraid of falling in love with it, too.

(+1)

This is so beautiful, thank you bluffy!!

(+1)

I'm so glad that I stumbled upon your twitter, because LUCAH is such an awesome, beautiful, challenging game. Not only that, but it's quite a mystery to me. I don't understand the whole story, I don't even understand all the mechanics, and it's great to feel like I'm learning something new while I play again.

You're doing great! I can't wait to watch this long play reach the end!!

(+1)

Hey melessthanthree you guys did a great job on this tell Collin i said hi

(+1)

I meant on the full game i funded it so i could play early

Thank you so much Andrew!! I'm so glad you like the game =)

- colin

Hey, just played the demo yesterday.  I'm really excited for the full release on the 21st.  I'm just curious what the rough playtime of the full game will be?  I was also wondering what the price will be.

Thank you Timothy!! The game will be about 5-8 hours (depending on your skill level) and will launch for $20, with a slight discount for the first week it's out. 

(+1)

I stumbled across this game in Twitter, and knew I had to try it! The art alone had it's hooks in me before I had even started playing. 

I totally appreciate the controller support; this game is tough, and I need every advantage I can get. I have only played about 20min so far, but I'm looking forward to doing more and learning more of the dark and haunting story. It's quite the opposite of my usual fare, like Stardew Valley and Kerbal Space program! 

(+3)

THIS IS SUCH A GOOD GOSH DANG GAME IT FILLS A NICHE IN MY  SOUL AAAAAAA

i'm aware this is a more serious and personal game, the themes and events are disturbing and that raw excitement may have not been the intented reaction BUT HOLY SMOKES THIS GAME IS SO GOOD IM HYPE AS HELL AAAAAAAAAAAA

(+1)

ah yaaay no that's ok!! Folks getting excited about the game means I'm doing something right and inspires me to work even harder on getting the full game out there! Thank you so much ^_^

Fun game. Looks great and plays well. We got some good footage out of this one!

thanks so much for playing and sharing!!

Are there still going to be updates?

hi benzene! The team and I are hard at work completing the full game for release later this year, but there should be a couple updates to the demo before that! I'll be sure to put up a full update write-up whenever I do that =)

(+1)

Dang this is gorgeous. Really like what you've done on it so far.

Thank you very much!

Hey guys, having compatibility issues with v0.6.0 when downloading through itch.io. I hit "New Game" on the Title screen and the game fades to black with nothing additional. The game worked fine back in v0.3.3 but now the game refuses to work. Any fix? Specs below:

CPU: i5-6600k @ 4ghz

GPU: Zotac 1060

Ram: 16gb @ 2133mhz

Storage: 1x250gb HDD, 1x5tb HDD (where the game is installed)

(1 edit)

Hi DarkShibara, thanks for the report. Is this through the itch client or from a download from the website? Thanks!

EDIT: If you could, would you be able to post a screenshot of the game at the point where it gets stuck? If you press the E key (or the A button if you're using a controller), does anything happen? Let me know.

Hi DarkShibara,

I just pushed an update that should fix this issue. Let me know if you get a chance to redownload it and try it out. 

Thanks!

(+1)

Itch.io didn't send an email stating that you replied so I didn't see this until now. Just redownloaded and it works just fine now thanks.

For the previous message, v0.6.0 would freeze after hitting "New Game" with the 'v0.6.0' text in the bottom left corner. Since I don't have it installed anymore, I can't obtain a screenshot of it nor attempt to press E or A to see if it would fix (from what I recall tho, it didn't work with either control setting). Thanks for the quick response and fix! Appreciate the dedication.

I would like to know on how the development is going for the game so far if you don't mind.

Hi Cakeaple! Development on L U C A H is still rolling along, just been a bit quiet because I'm getting all the busywork ready for release later this year! Hoping to get a big kickstarter update written and published sometime soon, so I'll be sure to link it here when that's out. Thanks!

I just want to ask how far are you into finishing this game and i want to know if it will be paid or free if its free thank you because im 13 and i dont make any money sadly :(

Hi Cakeaple! As of right now I'm more than halfway through the game's main story, so at this rate the game should be out around June of 2018. The full game won't be free, but if your situation doesn't change, send me a message and I'll see what I can do about getting you a copy!

um.. hi i was wondering the same thing cuz im also 13 and in fact im cakeaples friend from school and he showed me this game and of course i have no money as well

hi swaglord! For sure, check back and once the game's closer to release send me another message and I'll see what we can do! Be sure to try the free demo if you haven't and tell your friends about it if you like it!

Hey there! My name is King Zaerdric! And I absolutely love this game. I can't say i followed too too well what was going on, and i was alittle skeptical at first. But! After playing the full demo, I am hooked and in love with this game, the leveling systems, the level design, the colors are damn beautiful and the playing is super fluid. What I am trying to say is I can not wait for this games full release. But, anyway, here are all the videos I put up of lucah over on my channel. Thank you!

(+1)

ahhh thank you so much King Zaerdric! I loved watching these

Ooo man.

The art and the atmosphere of the game is really amazing, the combat system is great, and I'm super hyped for the full release.

Really great from what I've played so far, and keep up the great work!

thank you so much!!

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