Death of a Wish - Week 1 Update
Death of a Wish » Devlog
Hi everyone,
As we reach the one week point since Death of a Wish's release, I want to thank everyone again for playing, sharing, and reviewing the game! Please continue to comment and share the game with your friends and followers if you've been enjoying it!
There have been a few hotfixes and tweaks to make it into the build since I last updated, here's a quick rundown!
Features:
- Added two new tech options: "Teleport UI " and "Disconnect ". The Teleport UI tech lets you toggle the Teleport indicators and arrows on/off, while the Disconnect tech lets you toggle the Disconnect ability on/off once it's been unlocked (the ability will still be active when required for progression, even when the tech is toggled off) .
- Tweaked the enemy attack signal audio and visuals to be more prominent on the screen/in the sound mix.
- Thickened Chris's outline and shadow during combat to help with visibility and positioning.
- Added a new type of Damage Number to show when damage has been boosted due to an enemy being TAUNTed .
- When in combat, you now need to run into the scene transition boundaries for a brief time to trigger the scene transition. It takes a little less than half a second, with the hope that this should prevent unintentional scene changes during combat . A UI indicator will show how long until the transition triggers. Scene transitions should behave as before when not in combat. I've seen more than a few players voice frustrations with this, so please leave a comment if this helps!
Balance:
- Decreased the Track 1 Boss S-rank requirement, but made its time bonus requirement slightly stricter.
- [Post-Track 5 spoilers] Made it a little harder for the player character to get stuck on enemy colliders during the "RUN " encounter.
Fixes:
- Fixed a bug that would allow Corruption to rise on death when the Corruption meter is not active.
- [Post-Track 5 spoilers] Fixed a wrong warp when going into the radio tower elevator, then immediately leaving the elevator.
Thank you all again! The whole team hopes you've enjoyed and continue to enjoy Death of a Wish.
- Colin
Files
Death of a Wish (PC).zip 614 MB
Mar 17, 2024
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Death of a Wish
THE NEO-SANCTUM SHALL FALL. A hack-and-slash action-RPG where style is salvation.
Status | Released |
Author | melessthanthree |
Genre | Action, Role Playing |
Tags | Atmospheric, Experimental, Horror, LGBT, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Configurable controls, High-contrast |
More posts
- The Apocrypha Update is here! Music Player, Boss Rush, and Training Area! Plus o...Jul 22, 2024
- The Randomizer Update is here!May 09, 2024
- Patch Notes v1.0.7Apr 02, 2024
- Death of a Wish - Patch v1.0.5Mar 15, 2024
- Death of a Wish - Day 1 PatchMar 12, 2024
- Death of a Wish is Now Available!Mar 11, 2024
- Death of a Wish Demo - Now Available!Oct 26, 2023
- Mac & Linux Release (Patch 0.0.5)Jun 05, 2022
- Patch 0.0.4Jun 02, 2022
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