Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 95 to 109 of 109 · Previous page · First page

This games combat was awesome and felt pretty rewarding for getting decent combos. I can't wait to play more of this game! 

Thanks for the video! Can't wait to watch and plug it =)

It can be a great game in the future.Here I find a bug that you can cross the wall and wander in the black area in the zone 2.

And I can't pass the dialogue in the chapter2…………

Hi there, good catch on the out of bounds error! Going to be uploading a patch to fix that. Which dialogue can't you pass in Chapter 2? Is it after the cutscene?

Thanks!

It is the first scene after choosing difficulty.I tried pressing return button and left click,but it won't work.

If you get to that part again, does anything happen when you press the 'E' key? Let me know!

Just tried the demo out and the game feels fantastic! The controls are very responsive, the music is atmospheric, and I'm getting serious Bloodborne vibes.

As a side note, it'd be really nice if d-pad controls were patched in for menu selections; I found myself habitually reaching for it much of the time. Some light SFX for menu selections would probably complement the overall level of polish well.

Good luck with the Kickstarter; I hope LUCAH gets funded!

Thank you Abhishek! I hope it gets funded too haha.

nice page

One of the most unique aesthetics I have seen this year. It plays well and it allows people of many different gaming styles to give it a crack with their own playstyle.That is always a good sign for a role playing game as often times you can feel blocked in to a style less of your own design. In short give it a play.


Thanks so much for the video =) the game has been updated since with a lot of tweaks and polish, be sure to check it out if you get the chance!!

(2 edits)
This game reminds me quite a bit of The Binding of Isaac in all the right ways! Brilliant game and I really look forward to playing more in the future!
Here's a link for anyone interested in seeing it in action!
(+1)

Thanks again for playing Blootrix, I love the video! Have you been able to play any further?

I'm really glad to hear you liked the video! :)

I've not had a chance to play it again yet, but I plan to continue it next week and I'm looking very forward to it!!

The style is quite unique, i'm pretty sure it will be very popular rpg game in the future.

The controls on a keyboard feels cluttered. I understand that it was designed to be played on Controller but I'm a keyboard cat. I found myself mistaking the E to be Shift and vice versa. The input also feels slightly delayed, which might be due to the slight hit delay or the time length of the attacks. I also found myself not using the target reticule at times due to the difficulty in using it in the middle of a fight.

What I absolutely do love is the amount of polish the different aspects of the game recieve. The art style perfectly aligns with the dream-scape the game intends to deliver. The fights were well paced requiring knowledge of the enemies. Overall this is an excellent game for its position as in an Alpha state. If you continue to work on this following the tight control scheme and excellent combat that is reminiscent of Dark Souls I can see this becoming a fan favorite of those liking Dark Souls.

This is going to be a hit.

Loving the style. Hope you stick with it through release.

tense, well-paced, atmospheric, and all-around excellent

Colin! Love the game - can't wait to see where it goes!

Love the style and gameplay of this, tight!

Aa thanks so much!

So I just tried this game and already 3 min in I think this has some great potential

It was fun and it reminded me of Hyper Light Drifter which was also fun :)

Sweet, thanks!

Viewing most recent comments 95 to 109 of 109 · Previous page · First page