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Well, I probably should have seen that coming.

Interesting way to test a game idea. And the idea reminds me of Seaman for the Sega Dreamcast.

My initial thought is that there are a bit to many characters introduced at once. I'm not entirely sure how to solve this design wise, but if the aquarium could start out with 3 inhabitants and then gradually get more of them every two days at so, then it would be less to take in at once.

Ooh, interesting. I'd like to see it fully produced!